![]() A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the elder dinosaur is within line of sight, ending the effect on itself ona success. Each creature of the elder dinosaur's choice within 120 feet of it and aware of it must succeed on a DC: 17 Wisdom saving throw or become frightened for 1 minute. If the target is a creature, it must succeed on a DC: 20 Strength saving throw or be knocked prone.įrightful Presence. ![]() Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Until this grapple ends, the target is restrained, and the elder dinosaur can't bite another target. If the target is a creature, it is grappled (escape DC: 20). Melee Weapon Attack: +19 to hit, reach 10 ft., one target. ![]() It can use its Swallow instead of its bite.īite. It then makes three attacks: one with its bite, one with its stomp, and one with its tail. The elder dinosaur can use its Frightful Presence.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |